Last year I blogged about my work on a Number Sense Boot Camp, so I won't rehash all of that here. This year I want to give the follow-up on how I used it last year, what I learned, and how I'm going to use it this year in Algebra 1.
Monday, August 13, 2012
Life on the Number Line - board game for real numbers #made4math
Last year I blogged about my work on a Number Sense Boot Camp, so I won't rehash all of that here. This year I want to give the follow-up on how I used it last year, what I learned, and how I'm going to use it this year in Algebra 1.
16 comments:
Am I missing something? I don't see what the rules of the game are. Maybe I have it. They roll one number die and two +- dice. They record the +- rolls first and then the number, so that they get (as in the worksheet shown) something like 0 (old position) + -5. Then they take a card (in this case an 'odd # task'), figure it out, and do what?
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This sounds great. I'd like to ask kids at my son's school if they'd like to play test it.- Trista CampAugust 13, 2012 at 7:07 PM
I just just discovered the msmathwiki and in turn your blog. I love everything you have written. I have been teaching for 14 years, but this is the first time I've taught Algebra. I love playing games and am so excited I don't have to create them all from scratch. I will excitedly be checking your blog daily to see what other awesome activities you post. Thank you!!!!
ReplyDelete Thanks for the feedback! In answer to Sue's question, the rules are, everyone works every problem. Each player starts at the origin, rolls the three dice, and moves where they indicate. Choose an even, odd, or zero problem card. Everybody works the problem and checks answers, then the next player rolls.
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It's only a game structure. I keep "score" by confirming how many problems each team has completed and checked each day.
Hope this helps.Hi, I loved your idea. I am trying it over the summer. I have a question about some of the answers to the cards. On the 2-1 green and yellow cards, you have a few fill in the blank cards. What was your answer for them? For instance, one of the cards says "To avoid getting confused, we read the expression -w as _" The one that has been stumping me is, "The absolute value of ANY number is always _, which means that it is always also_"
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I know it is positive but what is the other blank?
Thanks!RepliesSorry about that! I forgot that you weren't there in class when I was drumming these ideas into our collective consciousness.
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With regard to the first card, when we start out in Algebra 1, I always have students read "–w" as "the opposite of w" or as "opposite w" rather than as "negative w." This helps ground them in what a signed VARIABLE means, as opposed to a signed NUMBER. If the value of w happens to be (–2), then –w is opposite-w which is –(–2) which is going to be a positive. Because they ground themselves in thinking about the opposite sign of the VARIABLE (rather than as a negative number), they get less confused as they evaluate expressions using different values for "w."
With regard to the second card you mentioned, I also have students actively use the definitions of positive and negative — i.e., a positive number is defined as being greater than zero while a negative number is defined as being less than zero. So in the case of that card, I would hope they would say that "The absolute value of ANY number is always positive, which means that it is always greater than zero."
Since definitions are our bedrock for the axiomatic aspects of algebra, this practice grounds them in thinking about whether a number lives to the left of zero (in the world of negative values) or to the right of zero (in positive territory).
Hope this is helpful. Let me know if there are any blanks I can fill in!
- ElizabethThanks! This helps a lot! I came up with numerous possible answers but I couldn't sleep without knowing your right answer! lol
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Thanks again!
- Replies
Chelsea — They rolled three dice: two + / – dice and one six-sided number die. If they roll + — 5, they move 5 in the NEGATIVE direction (i.e., to the LEFT of zero). If they were to roll a + + 5, then they would move 5 spaces in the positive direction.
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Hope this helps!
Elizabeth (@cheesemonkeysf)
- AnonymousJanuary 5, 2016 at 6:49 AM
Greetings everyone,
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Enjoy the shared learning and knowledge.
I am interested in using this to model rational addition and subtraction - i.e. -2.45 + 3.6 or -3 and 1/4 + 2 and 7/10
How would you incorporate this in to the game?
This sounds great. I'd like to ask kids at my son's school if they'd like to play test it.
It's only a game structure. I keep "score" by confirming how many problems each team has completed and checked each day.
Hope this helps.
I know it is positive but what is the other blank?
Thanks!
With regard to the first card, when we start out in Algebra 1, I always have students read "–w" as "the opposite of w" or as "opposite w" rather than as "negative w." This helps ground them in what a signed VARIABLE means, as opposed to a signed NUMBER. If the value of w happens to be (–2), then –w is opposite-w which is –(–2) which is going to be a positive. Because they ground themselves in thinking about the opposite sign of the VARIABLE (rather than as a negative number), they get less confused as they evaluate expressions using different values for "w."
With regard to the second card you mentioned, I also have students actively use the definitions of positive and negative — i.e., a positive number is defined as being greater than zero while a negative number is defined as being less than zero. So in the case of that card, I would hope they would say that "The absolute value of ANY number is always positive, which means that it is always greater than zero."
Since definitions are our bedrock for the axiomatic aspects of algebra, this practice grounds them in thinking about whether a number lives to the left of zero (in the world of negative values) or to the right of zero (in positive territory).
Hope this is helpful. Let me know if there are any blanks I can fill in!
- Elizabeth
Thanks again!
Hope this helps!
Elizabeth (@cheesemonkeysf)
Enjoy the shared learning and knowledge.
I am interested in using this to model rational addition and subtraction - i.e. -2.45 + 3.6 or -3 and 1/4 + 2 and 7/10
How would you incorporate this in to the game?